Superseded — the deposit rules have changed since this was written. Two things below are no longer accurate. Withdrawals are not “any time”: deposited $FLOWER stays locked until Chapter 0, about a month after early access, and percentage-based limits apply in the first weeks after that. And points are no longer a flat conversion: every deposit is scored as amount × (weekly multiplier + size bonus), with the multiplier falling from 3.0× in the opening week to 1.0× on October 26 and the last deposit window closing on November 16. For the current version read the deposit guideline explained and the week-by-week schedule on the Tips page; the text below is kept as published.

Yakkamon doesn't launch a new token — it reuses $FLOWER, the same currency used across the studio's other games. That means trainers can start building an in-game balance before early access even opens.

Two things, one deposit

Every deposit is held for you and ready the moment you get game access, and it converts into pre-registration points at the same time — bigger deposits earn exponentially more.

No lock-up

Once you're in the game, deposited FLOWER can be spent on gear and crafting, or withdrawn tax-free at any time. Small percentage-based withdrawal limits may apply for security during the first few weeks after launch.

Full explainer is on the Early Access page.