Start here
Is YakkamonWorld the official Yakkamon website?
No. The official pre-registration site is yakkamon.com, and the official documentation is at docs.yakkamon.com. This site is a fan-run portal that explains things in plainer language and isn't affiliated with the Yakkamon team or SunflowerLand.
What is Yakkamon?
A creature collector crossed with idle farming. You hunt and catch wild monsters out in the world, then put them to work farming, gathering and producing around the clock — so your farm keeps running while you're away. You can craft gear and take other trainers on in the arena.
Who makes Yakkamon?
Thought Farm, the team behind Sunflower Land: over 1 million players, more than 100 open-source contributors, and over five years of building live and in the open.
Is Yakkamon free to pre-register?
Yes. Season 0 pre-registration is free and needs nothing but an email address. You don't need a wallet, and you don't need to be an existing Sunflower Land player.
Do I need to be an existing Sunflower Land player?
No. Yakkamon is a completely new game and anyone can pre-register with just an email address. Sunflower Land players are welcome — your Bumpkin Level decides when your access code unlocks — but nothing about Sunflower Land is a requirement.
Which network does Yakkamon run on?
Ronin, a blockchain built for games with much lower fees than networks like Ethereum. It's also where the free mint happens, on the Ronin Launchpad from September 14.
What is the official Yakkamon website?
yakkamon.com is the only official Yakkamon website. The official X account is @yakkamon_game and the official documentation is at docs.yakkamon.com.
Is there a video version of any of this?
Yes. We run a YouTube channel at youtube.com/@YakkamonWorld with short 2–3 minute explainers covering pre-registration, access codes, the free mint and each gameplay system. Every episode is indexed on our videos page, each one linked to the written version — the same ground as this site, for anyone who'd rather watch than read. The channel is also linked from the Community page.
Two to start with: What Is Yakkamon? The 2-Minute Explainer ↗ covers the game, the team behind it and why pre-registration matters. How To Pre-Register ↗ walks through signing up and the verification step every trainer needs. For the mint itself, the Ronin free mint guide ↗ is the seven-minute walkthrough, and the 9/1 dev stream recap ↗ covers the waves, the snapshot and the calendar in four minutes. Opening times came later than both videos — see the hours in your time zone.
Where can I ask a question that isn't answered here?
We run an unofficial Telegram channel and chat group. The channel posts pre-registration updates as tiers unlock; the chat group is where you can ask anything, and our access bot will tell you your access date if you send it your Bumpkin Level. Join at t.me/YakkamonWorld, or see the Community page for all the links.
Do I need to know about crypto, or own a wallet, to take part?
Not to pre-register — that only needs an email address. A wallet only becomes relevant if you want to take part in the Free Mint from September 14, since that's an on-chain claim. If you plan to do that, you'll want a Ronin-compatible wallet set up beforehand. The Genesis Monster airdrop at launch doesn't require any action or wallet setup on your part — it's based purely on your final leaderboard rank.
How do I get notified when news drops?
Tap the News Alerts bell in the header at the top of any page and choose Allow. From then on, every new post on the news page lands as a notification on your device the moment it's published — works instantly on desktop browsers and Android. On iPhone there's one extra step; see the next question. Prefer Telegram? The same news hits the YakkamonWorld channel too.
How do I get news alerts on my iPhone?
iPhones only deliver website notifications from sites saved to the Home Screen (iOS 16.4 or newer). In Safari: tap Share (the square with the arrow) → Add to Home Screen → Add. Then open YakkamonWorld from the new Home Screen icon, tap the News Alerts bell in the header and choose Allow. That's it — tapping the bell in Safari shows you these same steps.
How to pre-register
If you already play Sunflower Land, your Bumpkin Level decides when your access code becomes available. Codes unlock for the highest levels first, then a new tier opens each day:
| Bumpkin Level | Access date |
|---|---|
| 150+ | Jul 30, 2026 |
| 100+ | Jul 31, 2026 |
| 50+ | Aug 1, 2026 |
| 20+ | Aug 2, 2026 |
Step 1: Find Yakkamon in the Plaza
Head to the Plaza in Sunflower Land and look for the "Yakkamon" sign next to Stella. Click on it to open the access code panel.
The Yakkamon booth sits right next to Stella in the Plaza.
From there, click "Get Access Code" to receive your unique code.
Step 2: Sign up with your code
Once you have your code, go to yakkamon.com and enter it on the "Enter Trainer Code" screen, then hit Confirm. (That link carries our code YAKKA-UDBVPX — it gets you a Gold Box, and we earn points.)
Enter your code exactly as shown, then confirm to complete pre-registration.
Full walkthrough with more detail is in the original news post.
Decoder
The official docs use several different names for the same things, which trips almost everyone up. Here's what each term means and what else it gets called.
MONSTER EGG
- Monster Pack
- starter egg
- sign-up egg
- Platinum egg
The item you get just for signing up. Its tier (Platinum → Basic) depends only on sign-up order.Not an NFT. No wallet needed.
GENESIS AIRDROP
- Trainer Point airdrop
- NFT Airdrop
- Genesis Drop
The 5,000 monster NFTs given to the top 5,000 trainers on points. Lands automatically at launch. All four names mean the same event. Full breakdown →
GENESIS MONSTER
- Monster NFT
- Legendary Founder NFT
- founding monster
The creature itself — the NFT you receive from the airdrop. Top 2,000 get a Genesis Legendary (Storm, Echo, Ghost or Bloom by band); 2,001–5,000 a Rare Egg.
FREE MINT
- Ronin free mint
- hidden mint
- Launchpad mint
10,000 blind mints from September 14 on the Ronin Launchpad, in five rank-gated waves. Your rank at the September 10 snapshot decides your waves; revealed October 14.
TRAINER NUMBER
- rank
- leaderboard position
- points rank
Your permanent position among founding players. Earned purely on points — never on sign-up date.
TIER
- trainer tier
- reward tier
A band on the leaderboard your rank falls into. Decides which Genesis monster you receive, which early-access wave you're in — and, at the September 10 snapshot, which mint waves you can join.
WAVE
- access wave
- early access wave
The batch you're let into the game with. Wave 1 enters first, Wave 4 last.Rank 100,001+ gets no wave at all.
BUMPKIN LEVEL
- Sunflower Land level
- SFL level
Your level in Sunflower Land. Decides when your access code unlocks during pre-registration — nothing else.Does NOT affect your leaderboard rank.
$FLOWER
- FLOWER
- the token
The shared token across the studio's games. Yakkamon launches no new token. Deposits earn points and stay withdrawable tax-free.
GAS
- network fee
- transaction fee
A small fee paid to the network to complete an on-chain action — like a card processing fee, but it goes to the network, not to Yakkamon. On Ronin it's usually cents.
RONIN
- the network
- the chain
The blockchain Yakkamon runs on, built for games with much lower fees than Ethereum. Where the free mint happens.
EARLY ACCESS
- EA
- launch
- Nov / Dec 2026
When the game opens, in waves by rank. Only the top 100,000 trainers on points get in.Pre-registering alone does not qualify you.
Ranks & waves
What's the difference between my rank, my tier, and my wave?
Three words that get used close together, so they're easy to blur:
- Trainer number (your rank) — your exact position on the leaderboard, like #4,521. It's permanent, and it's what every other reward is calculated from.
- Tier — a points milestone you've passed on the reward track (for example, 1,000 points unlocks Tier I). Passing a tier unlocks its reward on its own.
- Wave — the batch you're let into the game with when early access opens. Higher ranks are in earlier waves.
What does my rank actually get me?
Your trainer number decides two things at once: which Genesis egg (the egg your founding monster hatches from) you're given, and which wave you play in. Here's the full ladder:
Of those who do get in, the top 5,000 also receive a Genesis Monster NFT, and within that the top 2,000 get a Genesis Legendary.
When do I find out my rank?
Trainer numbers and tiers are revealed shortly before early access opens in November or December 2026. Until then the leaderboard is still moving, so a rank you hold today isn't locked in — and neither is anyone else's.
One exception: the free mint takes its own snapshot of the leaderboard on September 10. That rank decides your mint waves and nothing else — the airdrop and your early-access wave are still settled at the final lock.
Does signing up early guarantee me a good rank?
No, and this is the single most common misunderstanding. Signing up early sets your Monster Egg tier (which starting egg you get) and nothing else. It doesn't reserve a leaderboard position and it doesn't guarantee early access. Every rank is won on points.
How do I actually earn points?
- Daily nurture — tap your egg 3 times, once a day. Pays 6 points rising to 10 a day at a 30-day streak, with a 36-hour grace period — though that only covers a whole missed day if you nurture after 12:00 UTC.
- Quests — link your Discord and Twitter/X accounts, post weekly, and take part in the community.
- Referrals — points for every friend who signs up through you.
- The free mint — minting on the Ronin Launchpad from September 14 earns 250 points (see section 4).
- $FLOWER deposits — open now (since Aug 9, 8:00 PM ET / Aug 10 UTC). Points are boosted two ways: a weekly multiplier paying 3× through the opening week and falling 0.2× each week until it rests at 1× (week 3 held at 2.8× after the week-2 pause), plus a size bonus rated per deposit that doubles at every step — +10% at 50 $FLOWER up to +80% at 50,000. The full schedule →
Daily actions compound: streaks and referrals stack over time, so an early start is genuinely harder for someone else to overtake later.
Is there more than one leaderboard?
Yes, and they pay out completely differently:
- Final ranking — your all-time points total. It never resets and pays out once, at early access in November or December 2026. This is what decides your trainer number, your Genesis Monster and your wave.
- Weekly ranking — based only on the points you earn that week, and it resets every week. It pays a resource box, food box, raffle ticket and loot box, every week until early access.
Most people only play the first one. The weekly board is a fresh contest each week against everyone else's weekly total — not their all-time one — which makes it far more winnable. How to play both at once →
What time of day should I nurture?
After 12:00 UTC, and then keep to roughly that time. The game day rolls over at midnight UTC, and separately you get 36 hours from your last nurture before the streak resets. Those two clocks only line up in your favor in the second half of the UTC day: nurture at 08:00 and your window expires partway through tomorrow, so a missed day still breaks the run; nurture at 20:00 and it stretches past tomorrow entirely.
Noon UTC is 8:00 AM in New York, 1:00 PM in London, 8:00 PM in Manila and 9:00 PM in Tokyo — so in the Americas you're usually fine already, while further east a morning nurture leaves you no slack at all. The full reasoning →
Can I reach a Legendary rank without depositing $FLOWER?
The top 50 — the Storm band — is realistically a paid bracket, since a large deposit made in the opening week is worth tens of thousands of points and no amount of free play matches that. Below it things are genuinely contestable, and the Legendary line now sits at rank 2,000 rather than 1,000. Referrals pay 75 points each and are uncapped — your first five instantly, and after that only once your friend has linked a wallet and deposited 100 $FLOWER of their own. Roughly 66 valid referrals are worth as much as a 5,000 $FLOWER deposit — but past your fifth, each one now depends on a friend spending money. A free player with real reach can compete for the 101–1,000 Legendary bands; without it, aim at the top 5,000 where the Rare Egg A band starts. The free-to-play guide →
What if I'm not Bumpkin Level 100+, or don't play Sunflower Land at all?
You're not shut out. Your Bumpkin Level only affects when your access code unlocks during pre-registration — it has nothing to do with your leaderboard rank. Lower tiers opened automatically day by day, and anyone can now use a referral code from another trainer. See the access code walkthrough.
Is the Genesis Monster tradable, or is it locked to my account?
Fully tradable. Genesis Monsters arrive with in-game XP already on them, they're revealed live when early access launches, and the airdropped copies will never be minted again. The wider Genesis collection is bigger than the airdrop, though: the Yakkapedia puts total supply at 75 Storm, 275 Echo, 400 Ghost and 2,000 Bloom, with the copies not airdropped going into the free mint, a trainer raffle and future events.
The three rewards
Three different things get handed out before and at launch, and they're easy to mix up because all three involve monsters. Here's what separates them:
MONSTER EGG
Your welcome gift for signing up.
- HOW YOU GET ITSign up with an email. That's the whole requirement.
- WHAT DECIDES ITSign-up order, and only your egg tier — nothing else
- SUPPLYUp to 500,000 — Platinum, Gold, Silver, Bronze, then Basic
- IS IT AN NFT?No — gems and in-game items
- WALLET NEEDED?No
- WHEN IT ARRIVESAppears on your farm the first time you log in
FREE MINT
A hidden Genesis monster NFT you claim yourself.
- HOW YOU GET ITMint it on the Ronin Launchpad, September 14–18, in your wave
- WHAT DECIDES ITYour rank at the September 10 snapshot (top 1,000 guaranteed; 10,000 / 20,000 / 50,000 for later waves, with 5 $FLOWER deposited for Waves 2 and 4) — then speed, one per wave per account
- SUPPLY10,000 — with 68 Legendaries and 50 Rares hidden inside
- IS IT AN NFT?Yes
- WALLET NEEDED?Yes — plus a little RON for gas
- WHEN IT ARRIVESWallet on the day — sealed until the October 14 reveal, tradable before and after
GENESIS AIRDROP
The prize for finishing high on points (the docs call this the Trainer Point airdrop).
- HOW YOU GET ITFinish in the top 5,000 on the leaderboard
- WHAT DECIDES ITYour points rank — nothing else
- SUPPLY5,010 Monster NFTs across 5,000 trainers — the top 2,000 receive a Genesis Legendary
- IS IT AN NFT?Yes
- WALLET NEEDED?Yes
- WHEN IT ARRIVESAirdropped automatically three days after the leaderboard locks — no action needed
The one thing worth understanding: signing up early sets your Monster Egg tier and nothing else. It does not reserve you a leaderboard place, and it does not guarantee early access. Every rank is won on points.
And the three are linked in both directions: your leaderboard rank decides your mint waves, via the September 10 snapshot, and minting earns you 250 points, which pushes your rank for the airdrop and your early-access wave. So climbing before September 10 pays twice — more mint waves now, and a better airdrop band at the lock.
When does the leaderboard for the Genesis Drop end?
Trainer numbers and tiers are revealed shortly before early access opens in November or December 2026. The leaderboard finalizes one week before launch, though the exact date is still to be announced. Your points decide your rank, and your rank decides which Genesis egg you receive and which early-access wave you join, so every point still counts right up to the reveal.
What is "gas," and do I need real money?
Gas is a tiny processing fee paid in the network's own currency to complete an on-chain action — similar to a card processing fee, except it goes to the network, not to Yakkamon. On Ronin this is usually a small fraction of a dollar. You'll need a small amount of RON (Ronin's currency) sitting in your wallet to cover it.
What is Ronin?
Ronin is the blockchain network Yakkamon runs on — built specifically for games, with much lower fees than networks like Ethereum. Items living on Ronin (like your Genesis monster) are provably yours and can be traded with other players, rather than being locked inside one company's database.
Eggs & referrals
What does signing up early actually get me?
One thing: your Monster Egg tier. Eggs are handed out in registration order, and once a tier fills up it's gone.
| Sign-up position | Monster Egg |
|---|---|
| 1 – 10,000 | 💎 Platinum |
| 10,001 – 25,000 | 🥇 Gold |
| 25,001 – 50,000 | 🥈 Silver |
| 50,001 – 100,000 | 🥉 Bronze |
| 100,001 – 500,000 | Basic |
A Platinum egg is mainly a cosmetic and early-collectible difference — the team has confirmed the sign-up tiers function that way rather than as a power difference. Every monster works as a worker for you regardless of which egg it came from. It is not a head start on the leaderboard and carries no claim on early access.
What does “the leaderboard locks” mean?
It’s the moment your rank stops moving and the airdrop is settled. The team’s wording is that you have to earn your rank and hold it until the leaderboard locks — and that once it does, the airdrop is closed for good.
Two things follow from that, and they matter more than most people realize:
- Reaching a rank isn’t enough — you have to still be there at the end. Sitting in the top 2,000 today guarantees nothing if others pass you before the lock.
- It only happens once. There is no second airdrop, no later window, and no way to buy in afterward.
I signed up late — am I locked out of the airdrop?
No. The team is explicit about this: the leaderboard is points-based, so a trainer who signs up today and plays daily can pass someone who signed up on day one and stopped showing up.
Sign-up date decides your Monster Egg tier and nothing else. Every airdrop position is earned on points, and there is no sale and no way to buy in — the Monster NFTs are only ever awarded by leaderboard rank.
What are the four Genesis Legendaries?
They're the founding set of Legendary monsters, earned on leaderboard rank alone. Since the September docs update they also have utilities and supplies, and two of the names changed — the old “Legendary Egg A/B/C” labels are long retired, and so now is Tide:
| Monster | Ranks | Airdropped | Total supply | Utility |
|---|---|---|---|---|
| 🌩 Storm | 1 – 50 | 50 | 75 | Yakkamon within range work 2× as fast (large AOE) |
| ⬜ Echo | 1–3, 51 – 250 | 203 | 275 | Yakkamon within range produce double resources (small AOE) |
| 👻 Ghost | 4–10, 251 – 500 | 256 | 400 | Always at maximum stamina on the farm (small AOE) |
| 🌸 Bloom | 501 – 2,000 | 1,500 | 2,000 | Regenerates a % of Max HP every combat turn |
Figures are from the official Yakkapedia. The airdrop totals 5,010 Monster NFTs across 5,000 trainers — the extra ten are the second monsters going to ranks 1–10. (The docs' 256 for Ghost is one short of the 257 the bands imply; we read it as a rounding slip.) The full breakdown, including free-mint and raffle copies →
What happened to Tide?
It was renamed. The August 12 ladder ran Storm / Echo / Bloom / Tide. The official Yakkapedia and airdrop table now run Storm / Echo / Ghost / Bloom: the 251–500 monster that used to be called Bloom is now Ghost, and the 501–2,000 monster that used to be called Tide is now Bloom. On the free-mint stream the team said the names don't change what the monsters do — “they're functionally the same things, they have the same boosts, we're just renaming them to match our types”. If you were in line for a Tide, you are in line for a Bloom. Older articles on this site that say Tide are left as they were published, with the new name noted where it matters.
Is Storm better than the others?
Storm is the exception to the “all the same power level” rule. The team describes it as the newest monster in the set and the hardest to earn — it sits above everything else, and the only way to be airdropped one is to finish in the top 50. The Yakkapedia shows why: Storm's utility (Yakkamon within range work twice as fast) is the only one with a large AOE, covering a whole section of your farm, and only 75 exist.
Echo, Ghost and Bloom differ in role rather than raw strength. Echo doubles the resources of the few Yakkamon working beside it, Ghost keeps its neighbors at full stamina so they never sleep, and Bloom is the odd one out — a combat passive that regenerates HP every turn, which the team called “absolutely busted” on a tanky monster.
Did anyone lose out in the August 12 change?
No band did. Every rank either kept the monster it was in line for — with its utility lifted — or moved up into a better one. Storm was added above the ladder rather than pushing anyone down it, and the Legendary bracket doubled in size, running to rank 2,000 where it used to stop at 1,000.
The band that gained most is 1,001–2,000, which was in line for a Rare Egg and now receives a Genesis Legendary — called Tide at the time, renamed Bloom in the September docs. Our full analysis →
How is this different from the sign-up egg tiers?
Completely different systems, and they get confused constantly.
- Sign-up egg tiers (Platinum, Gold, Silver, Bronze, Basic) come from when you registered, and the team has said they’re mainly cosmetic and early-collectible.
- The four Genesis Legendaries (Storm, Echo, Ghost, Bloom) come from your points rank, are limited to the top 2,000 trainers, and are genuine Legendary monsters.
One is decided the day you sign up and matters least. The other is earned over months. The full rank ladder →
What is the egg counter I keep seeing?
It tracks Monster Egg tiers only — how many Platinum sign-up slots are left. That is all it tracks. It is not an early-access counter, and it is not counting down Genesis Monster NFTs. When a tier fills, the only thing you've missed is that egg type; everything that actually decides your rank is still wide open.
Is my Monster Egg an NFT?
No. It's an in-game item — nothing to mint, nothing to claim, no wallet needed. It simply appears on your farm the first time you log into Yakkamon.
I signed up late. Am I out of the running?
Not at all. A Basic egg holder who earns points every day will finish above a Platinum egg holder who signed up and never came back. Rank is earned, not reserved.
How do referral points work — and can they be taken away?
Yes, they can. Referrals are reviewed before rewards are finalized, so referral points stay provisional until then. A referral only counts if the friend is a real, separate person with a verified account who actually takes part in pre-registration. Each counting referral is worth 75 points. Your first five referrals are instant. From the sixth onward, your friend must link a wallet and deposit 100 $FLOWER of their own before the points land — linking Discord and X no longer verifies a referral, because bot accounts cleared that bar in bulk. A sign-up alone pays nothing. The rule change →
These don't count:
- Unverified accounts — sign-ups that never complete verification.
- Multi-accounting — referring yourself with alt accounts, throwaway emails, or shared devices and wallets.
- Bots and automation — bulk or scripted sign-ups.
- Inactive sign-ups — accounts made purely to farm a referral bonus, with no real activity.
How does the reward track work?
It runs on a 7-day cycle rather than fixed points milestones. Every week a new list of rewards appears for you to claim; claimed items go into your inventory and stay there, and you'll be able to claim them in-game once you have early access. Each new list replaces the last, so anything left unclaimed is gone — check back weekly.
Genesis monsters
What exactly is a Genesis Monster?
A Genesis Monster is one of 5,000 founding creatures handed out free when early access opens through the Genesis airdrop (the official docs also call this the Trainer Point airdrop or the NFT airdrop — all three names mean the same thing), as a thank-you to players who backed Yakkamon before launch. There is no sale, no second window, and no way to buy in afterward. Once the leaderboard locks, the Genesis line closes permanently.
Are they just collectibles, or do they actually do something?
They're playable creatures that sit at the top end of the power curve — not cosmetic items. Three things make them worth having:
- Born with XP — each one arrives already carrying in-game experience, so you start ahead of anyone who caught their first creature on launch day.
- Fully tradable — hold it, build your roster around it, or trade it on-chain. It's yours.
- Specialized — and now named. Storm, Echo and Ghost carry farm auras (work faster, produce double, never tire, for Yakkamon within range); Bloom carries a combat passive (HP regeneration every turn). How utilities and auras work →
Do I get to choose which one I get?
No — your rank band decides the species, and the Yakkapedia now tells you which: Storm for ranks 1–50, Echo for 51–250, Ghost for 251–500, Bloom for 501–2,000, with the top 10 taking Storm plus a second. What you won't know until launch is the individual: at early access there's a Genesis Reveal Event where every Genesis Monster is unwrapped at once, with its own stat roll.
Is the airdrop first come, first served?
No. The 5,000 Genesis Monster NFTs go to the top 5,000 trainers on the points leaderboard — not the first 5,000 to sign up. Registering on day one earns you nothing here; points do.
So what decides whether I get one at all?
Only your final leaderboard rank on points:
| Leaderboard rank (by points) | Airdrop |
|---|---|
| 1 – 2,000 | Genesis Legendary (Storm, Echo, Ghost or Bloom by band) |
| 2,001 – 5,000 | Rare Egg |
| 5,001+ | Not eligible for the airdrop |
Free mint
Everything below is from the official free mint page, the free-mint dev stream and, since September 10, the official whitelist page. The official mint page is live on Ronin Market at marketplace.roninchain.com/launchpads/mints/yakkamon ↗ — what the listing says. The whitelist is live: check any wallet at yakkamon.com/whitelist ↗, and read what the page says, with every wave's opening time in your time zone. For the whole thing in one place — which waves your rank unlocks, the pre-snapshot checklist and mint day step by step — read The Ultimate Ronin Free Mint Guide, or watch the four-minute stream recap ↗. Wave 3, the Ronin gamers' wave, has its own page.
What is the free mint?
On September 14 a free mint of 10,000 hidden Genesis monster NFTs opens on the Ronin Launchpad. It runs in five whitelisted waves over five days, each open to a different slice of the leaderboard. Mint one and you're holding a sealed Yakkamon that is revealed on October 14. It costs nothing beyond the network fee (gas, in RON) — there's no mint price. The whitelists are final — the snapshot was taken on September 10 at 01:00 UTC — and you can check any wallet at yakkamon.com/whitelist ↗. The full guide → · The wave table →
When exactly, and what are the waves?
One wave a day from September 14, each with its own supply, its own list and — since the whitelist page went live on September 10 — its own opening hour and name. Waves 1, 2 and 5 open at 00:00 UTC; Waves 3 and 4 at 08:00 UTC. The last column is live.
| Wave | Opens (UTC) | Supply | Who | Status |
|---|---|---|---|---|
| 1 · Top Trainers | Sept 14, 00:00 | 1,000 | Top 1,000 trainers — guaranteed, at your own pace; the supply matches the whitelist exactly | Sept 14, 00:00 UTC |
| 2 · OG Trainers | Sept 15, 00:00 | 3,000 | Ranks 1–10,000 with a 5 $FLOWER minimum deposit — first come, first served | Sept 15, 00:00 UTC |
| 3 · The Ronin Wave | Sept 16, 08:00 | 2,000 | Active Ronin gamers — wallets active in Axie, Craft World, Pixels, Ronkeverse, Moku or Sunflower Land in the 90 days to September 8, plus a Ronin-team whitelist. More below → | Sept 16, 08:00 UTC |
| 4 · Yakkamon Hunters | Sept 17, 08:00 | 5,000 | Ranks 1–20,000 with a 5 $FLOWER minimum deposit; ends early if the 10,000 sell out | Sept 17, 08:00 UTC |
| 5 · Public Trainers | Sept 18, 00:00 | Remaining | Ranks 1–50,000, no deposit needed — only what the earlier waves left; it “may never open if the supply is gone” | Sept 18, 00:00 UTC |
00:00 UTC is 8:00 PM the evening before in New York and 5:00 PM in Los Angeles; 08:00 UTC is 4:00 AM in New York, 9:00 AM in London and 4:00 PM in Manila — nine time zones here. A further 1,500 hidden eggs are minted after the free mint and handed out at special events before the reveal on October 14, which has a date but no published hour yet — no eligibility for those 1,500 has been published. Times are from yakkamon.com/whitelist ↗; the docs' free mint page now points there for the full wave schedule.
How do I check if I'm whitelisted?
Open yakkamon.com/whitelist ↗, paste a wallet address — the 0x… form or the ronin:… form, both work — and press Search. It lists every wave that wallet is whitelisted for, with the opening time of each. The lists are final: the snapshot behind Waves 1, 2, 4 and 5 was taken on September 10 at 01:00 UTC, and Wave 3 comes from the 90-day Ronin activity snapshot that ended September 8. For the trainer waves, check the Ronin wallet linked to your Yakkamon account; for the Ronin Wave, check whichever wallet did the playing, which may be a different one — check both if you have both. A Base address will not show anything, because nothing on Base mints. If the checker comes back empty, the lists will not change now; what is left is the marketplace, the 1,500 special-event hidden eggs and the top-5,000 pre-registration airdrop, which runs on its own later snapshot. Using the checker →
Where is the official mint page?
On Ronin Market: marketplace.roninchain.com/launchpads/mints/yakkamon ↗ — the listing is called the Yakkamon Genesis Mint, and it is the one page every wave mints from, September 14–18. The listing confirms the drop in its own words: 10,000 total supply, every NFT minted blind, all revealed October 14 with 68 Legendaries and 50 Rares in the pool, and minted Yakkamon can be deposited into the game once early access begins. Bookmark the exact address today and open it from the bookmark on mint day — never from a link in a DM or a reply, because look-alike pages appear around every popular mint. Whether your wallet can mint, and in which waves, is the whitelist checker’s ↗ job. What the listing says, line by line →
Where do I buy or sell a minted Yakkamon?
On the collection page on Ronin Market: marketplace.roninchain.com/collections/yakkamon ↗ — the official home for the whole Yakkamon collection, where every minted Yakkamon is viewed, listed, bought and sold. Keep it separate from the mint page: you mint on the Launchpad page (marketplace.roninchain.com/launchpads/mints/yakkamon, whitelisted wallets only, one per wave, free plus gas), and you trade on the collection page (open to anyone with a Ronin wallet). You never mint from the collection page. Because every egg is minted blind and tradable before the October 14 reveal, a market in sealed eggs runs on the collection page from the first mint until the reveal. Buying there means paying a seller’s price for a blind egg — a real cost with no guaranteed reward, unlike the free mint. The collection page, explained →
What time does each wave open in my time zone?
Only two clock times matter all week. Waves 1, 2 and 5 open at 00:00 UTC on September 14, 15 and 18; Waves 3 and 4 open at 08:00 UTC on September 16 and 17.
| Where you are | Waves 1, 2 and 5 (00:00 UTC) | Waves 3 and 4 (08:00 UTC) |
|---|---|---|
| Los Angeles (PDT) | 5:00 PM, the evening before | 1:00 AM |
| New York (EDT) | 8:00 PM, the evening before | 4:00 AM |
| London (BST) | 1:00 AM | 9:00 AM |
| Berlin / Paris (CEST) | 2:00 AM | 10:00 AM |
| Istanbul (TRT) | 3:00 AM | 11:00 AM |
| India (IST) | 5:30 AM | 1:30 PM |
| Jakarta (WIB) | 7:00 AM | 3:00 PM |
| Manila (PHT) | 8:00 AM | 4:00 PM |
| Sydney (AEST) | 10:00 AM | 6:00 PM |
The countdown on the home page shows the next wave in your own local time. The two most contested click races — the Ronin Wave and Wave 4 — open at an hour that is comfortable for Southeast Asia and the middle of the night for North America, so set an alarm. Times from yakkamon.com/whitelist ↗.
How many are there?
10,000 hidden NFTs — 68 Legendaries (3 Storm, 5 Echo, 10 Ghost, 50 Bloom), 50 Rares and 9,882 Uncommons. Each wave has a set supply and, as Adam put it, “there is usually more people than that supply”, so outside the guaranteed top-1,000 wave it is fastest-click and not everyone gets one. The wave supplies add up to 11,000 against a 10,000 collection, so later waves only get what earlier ones left — Wave 4 may be where it sells out.
Do I need a good rank to take part?
You need to be inside the top 50,000 on the leaderboard to be in any wave, and the higher you are the more waves you're on the list for, because the brackets nest. The rank that counted was your rank at the September 10 snapshot, taken at 01:00 UTC; the lists are final, so the sure way to see your waves now is the official checker ↗.
| Rank on Sept 10 | Waves | Needs 5 $FLOWER? |
|---|---|---|
| 1–1,000 | 1, 2, 4, 5 — Wave 1 guaranteed | For Waves 2 and 4 |
| 1,001–10,000 | 2, 4, 5 | For Waves 2 and 4 |
| 10,001–20,000 | 4, 5 | For Wave 4 |
| 20,001–50,000 | 5 only | No |
| 50,001+ | None from the leaderboard — Wave 3 only if your wallet makes the Ronin Wave whitelist | — |
What is the Ronin Wave?
Wave 3 of the free mint, on September 16: 2,000 hidden Genesis Yakkamon reserved for people already playing on Ronin. It is the one wave that ignores the Yakkamon leaderboard — no rank, no snapshot position and no $FLOWER deposit are needed. The team took a 90-day on-chain snapshot ending September 8 across Axie Infinity (20,040 wallets), Craft World (14,422), Pixels (4,247), Ronkeverse (3,658) and Moku (2,354) — 42,730 unique candidate wallets — then added Sunflower Land and a separate whitelist from the Ronin team before finalizing on September 10; the official whitelist page lists six games. The candidate lists were 42,730 wallets for 2,000 spots; the final answer for any wallet is on yakkamon.com/whitelist ↗. Wave 3 opens on September 16 at 08:00 UTC. The full breakdown →
How do I check if I'm on the Ronin Wave list?
Since September 10 there is one answer: open yakkamon.com/whitelist ↗, paste your Ronin address — 0x… or ronin:…, both work — and press Search. It lists every wave the wallet is whitelisted for, the Ronin Wave included, and the lists are final. Craft World players: the game makes an embedded smart wallet for you, so check the Ronin Wallet address you would actually mint from; if your Ronin gaming and your Yakkamon account use different wallets, check both. The candidate lists on the official Ronin Wave page ↗ — CSV files with rank, score and active days — are superseded by the checker. Using the checker →
How is the Ronin Wave score worked out?
The team published the method, not the formula. Active days matter most — how many different days you were on-chain in the 90-day window. Each signal is weighted and capped per day, so a hundred actions in one afternoon count like one busy day. Playing more than one of the games sorts you to the top of the mega list. Bot-like wallets stay in the file but rank last; custodial, guild and escrow wallets are discounted; contracts and sybil wallets are excluded. Holding NFTs without transacting shows as zero active days. The window closed on September 8, so nothing you do now changes your score. The score in plain terms →
I play Sunflower Land — am I in the Ronin Wave?
Yes, if your farm was active enough. Sunflower Land is one of the six games on the official whitelist page, alongside Axie Infinity, Pixels, Craft World, Ronkeverse and Moku, and yakkamon.com/whitelist ↗ is the first place SFL players can see whether their wallet made the 2,000. The team said it would count active farming on a Ronin farm over the 90-day window to September 8, $FLOWER activity on Ronin, holding collectibles, Bumpkins and Farm NFTs, and marketplace trades. The second route SFL players had — a verified Yakkamon account with 5 $FLOWER deposited, for Waves 2 and 4 — closed with the September 10 snapshot. Wave 3 opens on September 16 at 08:00 UTC. What the team said →
Does the Ronin Wave affect my rank or the airdrop?
No. It does not touch the September 10 trainer snapshot for Waves 1, 2, 4 and 5, and it does not touch the Genesis airdrop leaderboard, which keeps running until one week before early access. What it adds is an extra mint: if the Ronin wallet linked to your Yakkamon account was also active in one of the five games, you can mint in Wave 3 on top of your rank waves — one per wallet per wave. The wallet on the list must be the wallet that mints, so if your Ronin gaming and your Yakkamon account use different wallets, check both on yakkamon.com/whitelist ↗ and mint Wave 3 from the one it lists. If you are a trainer →
Do I need to do anything before mint day?
The September 10 deadline has passed — the snapshot was taken at 01:00 UTC and the whitelists are final — so the list is shorter now:
- Check your wallet at yakkamon.com/whitelist ↗. It shows every wave that wallet can mint in. If you play other Ronin games, check that wallet too.
- Hold some RON for gas in the whitelisted wallet, bought the day before rather than at wave open.
- Know your hour. Waves 1, 2 and 5 open at 00:00 UTC, Waves 3 and 4 at 08:00 UTC — in your time zone.
- Bookmark the official mint page — marketplace.roninchain.com/launchpads/mints/yakkamon ↗ — and open it from the bookmark on the day, never from a link someone sends you.
The four pre-snapshot steps — verify, reach the rank, deposit 5 $FLOWER, link a Ronin wallet — are kept in the guide for the record. Mint day, step by step →
Can I mint more than once?
Yes — one NFT per wave per account, and you can mint in every wave you qualify for. A top-1,000 trainer with 5 $FLOWER deposited is on the list for Waves 1, 2, 4 and 5. The team said this directly: the higher up the leaderboard you are, the more chances you get.
What does the 5 $FLOWER deposit do?
It was the eligibility condition for Waves 2 and 4 — it had to be deposited before the September 10 snapshot (01:00 UTC), and a deposit made now no longer changes the lists. It was added at the Ronin team's suggestion to stop multi-accounting — free mints “get botted heavily” without a cost like this. The deposit stays yours: withdrawable, or spendable in the game whenever you want. More than 3,000 trainers in the top 10,000 had already met it when the stream aired.
Do I get to see what I minted?
Not straight away. You're minting blind — all 10,000 stay sealed until October 14, when every one is revealed at once. That's before the leaderboard finalizes, so you'll know what you're holding while you can still climb. Hidden NFTs are tradable before the reveal as well as after.
Is there anything rare in there?
Yes. Hidden in the 10,000 are 68 Genesis Legendaries — 3 Storm, 5 Echo, 10 Ghost and 50 Bloom — and 50 Rares; the other 9,882 are Uncommons, described in the Yakkapedia as normal working Yakkamon. That's roughly a 0.7% chance of a Legendary per mint. The old docs' figure of five Legendaries is out of date. The full odds, wave by wave, are in the free mint by the numbers.
What are my odds of a Legendary in the free mint?
Per mint: 1 in 147 for any Legendary (0.68%), 1 in 85 for Rare or better, 1 in 3,333 for a Storm, and a 98.8% chance of an Uncommon. Because you can mint once in every wave you qualify for, a top-1,000 trainer with a deposit gets three tickets (Waves 1, 2 and 4) and a 2.03% Legendary chance; the best-placed wallet in the game, with five tickets, gets 3.35%. Rank buys you a guaranteed ticket, not a better one — the only thing that improves the odds is more tickets. Worked through in the free mint by the numbers.
Does Wave 5 actually exist?
Only if an earlier wave doesn't sell out — and since September 10 that is the official position too: the whitelist page says Wave 5, “Public Trainers,” gets “only what the earlier waves left” and “may never open if the supply is gone.” The headline wave sizes add up to 11,000 for 10,000 NFTs: if Waves 1–3 sell out, Wave 4 opens with 4,000 rather than 5,000 (the docs say it ends early once the 10,000 are gone), and if Wave 4 sells out too, Wave 5 opens with nothing. The swing is Wave 4 — it needs most of the roughly 5,200 depositing wallets to mint a second day running. If you are in ranks 20,001–50,000, be at the launchpad at 00:00 UTC on September 18 and treat anything as a bonus; the arithmetic is here.
Why bother if I'm already pre-registered?
Because it's a free NFT from the collection that is the Yakkamon collection — when new Yakkamon are released into the wild they appear in this same collection — and it's tradable from the day you mint it, seven weeks before early access. And minting earns 250 pre-registration points — more than three referrals for one click — so it feeds straight back into your airdrop band and early-access wave.
Do I need to mint to get my Monster Egg?
No — the two are completely unrelated. Your Monster Egg is already yours from signing up and appears on your farm automatically. The free mint is a separate, optional event for a different thing entirely: an NFT monster.
What do I do with it once I've minted?
Hold it, trade it on the Ronin marketplace, or wait for the October 14 reveal. Once early access begins (November/December) you can deposit minted monsters into Yakkamon and play with them; the official page says the total revealed on October 14 is 11,500 — the 10,000 minted plus 1,500 extra hidden eggs handed out at special events.
What is the gas fee, and what is it paid in?
It's on the Ronin blockchain, so gas is in RON. How much, and whether the Ronin team sponsors any of it, wasn't known on the stream — Craig explained that on the Ronin Launchpad it's Ronin's own contract that calls the mint, so the exact flow was still being confirmed with them. Hold a small amount of RON and check the Launchpad page when it goes up.
I deposited on Base — do I need a Ronin wallet?
Yes. Base was fine for deposits — the points count the same, and a 5 $FLOWER deposit on Base satisfied the Wave 2 and 4 condition — but the mint happens only on Ronin, through the Ronin Launchpad. The wallet that mints is the Ronin wallet linked to your Yakkamon account; paste it into yakkamon.com/whitelist ↗ to see which waves it is on, and hold some RON in it before your wave opens. A Base wallet cannot mint, however verified the trainer behind it is.
How do I actually mint on the day?
Buy a little RON for gas days ahead. On the day, open the official mint page — marketplace.roninchain.com/launchpads/mints/yakkamon ↗, the “Yakkamon Genesis Mint” on Ronin Market — from your own bookmark, not from a link in a DM or a reply, connect the Ronin wallet you linked to your Yakkamon account, and have the page loaded before your wave opens. Click mint, approve the transaction in your wallet, and the hidden NFT lands in that wallet once it confirms. Come back for every wave you qualify for. Every wave has a published opening time now: 00:00 UTC for Waves 1, 2 and 5, 08:00 UTC for Waves 3 and 4. The step-by-step guide →
Is the September 10 snapshot the same as the leaderboard lock?
No, and this catches people out. The September 10 snapshot (taken at 01:00 UTC) only built the mint whitelists — it fixed which waves you can mint in and nothing else. The leaderboard lock that decides your Genesis airdrop monster, your trainer number and your early-access wave comes later: one week before early access, with the airdrop landing three days after that. So you can keep climbing after September 10, and the 250 points from minting count toward that later lock.
How do I know a mint link is real?
The mint is free, so anything asking for a price, a deposit or approval over your whole wallet is not Yakkamon. Mint only at the official page — marketplace.roninchain.com/launchpads/mints/yakkamon — bookmark it now and check the domain character by character, because look-alike launchpads appear around every popular free mint. The team will not DM you a link, an early mint or a “whitelist fix”, and nobody legitimate ever needs your recovery phrase. If you are new to Ronin, keep only the RON you need for gas in the wallet you mint with, and read every wallet prompt before approving it.
$FLOWER deposits
What is $FLOWER, and is it a new token?
No, it isn't new. Yakkamon deliberately doesn't launch its own token — it reuses $FLOWER, the same one already running across the studio's other games. That means you can start building an in-game balance before early access even opens.
What does depositing actually do for me?
Two things at once, and this is the part people miss:
- It credits your in-game balance. The $FLOWER is held for you and waiting the moment you get access.
- It earns leaderboard points. Two boosts stack. A weekly multiplier — 3× through the opening week, then 0.2× less every week until it settles at 1× — held at 2.8× for week 3 after the week-2 deposit pause. And a size bonus rated per deposit, doubling at each step from +10% at 50 $FLOWER to +80% at 50,000. Splitting one deposit into several smaller ones earns less, because each piece gets its own smaller bonus.
You aren't trading one for the other. You keep the $FLOWER and the points, and those points push you toward better trainer tiers, earlier access waves, and the Genesis airdrop.
Are the points one-time, or do I keep earning while my $FLOWER sits there?
One-time, per deposit. Each deposit is scored once, in the week it confirms, and that’s the end of it — a deposit sitting in your balance doesn’t keep generating points.
But every deposit earns its own points, so several deposits each pay out. The catch is that each one is also scored on its own size: a single 5,000 $FLOWER transfer earns the +40% bonus, while ten transfers of 500 earn ten separate +20% bonuses instead. That’s why splitting costs you.
Two things are locked in at the moment you send, and neither changes afterward:
- The week you deposit in sets the multiplier — 3× in the opening week, falling 0.2× weekly to a 1× floor (week 3 held at 2.8×).
- The size of that single transfer sets the bonus tier.
When did deposits open, and why do the docs say August 10?
Deposits opened on August 9 at 8:00 PM ET, which is when deposit addresses were issued. They’re live now. The official docs say August 10 because they quote the UTC date — 8:00 PM ET is midnight UTC, already the 10th in London and everywhere east of it. Same instant, two calendar dates. Minimum deposit is 5 $FLOWER on Base or Ronin, and points land in the week the deposit confirms.
Should I deposit all at once or spread it out?
All at once, and as early as you can — both bonuses push the same way. The weekly multiplier is 3× in the opening week and falls 0.2× weekly to a floor of 1× (week 3 was held at 2.8× after the week-2 pause), and the size bonus is rated per deposit, so the full amount has to land in one transfer. Concretely: 5,000 $FLOWER sent once in the opening week earns 17,000 points; the same 5,000 sent as ten deposits of 500 once the multiplier bottoms out earns 6,000. The full breakdown →
Can I get my $FLOWER back if I change my mind?
Yes. There's no lock-up and no penalty. You can withdraw with no withdrawal tax once you have game access.
Where do I get $FLOWER in the first place?
Two routes. You can earn it free by playing Sunflower Land — selling crops, deliveries, seasonal chapters — since $FLOWER is that game’s in-game token. Or you can buy it — $FLOWER is the same ERC20 token on both Base and Ronin, at one identical contract address, and Yakkamon accepts deposits on either. Neither chain needs bridging: you can swap for it on Base, or directly inside the Ronin Wallet. Use whichever chain your funds are already on.
For anything to do with acquiring or depositing it, work from the official Yakkamon deposits guideline — which now publishes the contract address and the buy links for both chains — and the deposit panel in your own trainer dashboard. Never take a contract address or deposit address from a reply or a DM, and check anything a swap interface shows you against the official docs page — fake tokens with the same name and ticker are a common way people lose money. Full breakdown →
Which deposit week am I in right now?
The rate steps down every week, so it depends when you read this. Week one (Aug 10–16) paid 3×, and it normally falls 0.2× each week — with one exception: depositing was paused during week 2, so week 3 (Aug 24–30) was held at 2.8× and the schedule shifted a week, resting at 1× from around October 26. The deposit guideline carries the full week-by-week table with a live indicator showing the current rate.
When can I actually withdraw — is it this year?
Yes, this year, but with two qualifications. The official guideline says your $FLOWER can be spent in-game or withdrawn once you gain access to the game, and early access opens in November or December 2026. Note that access is staged by wave, so your own unlock follows your wave rather than launch day — and Wave 4 has no confirmed timing yet.
Access is staged by wave, not a single date. Wave 1 is the top 1,000 on points, wave 2 runs to 5,000, and so on. If withdrawal follows access, a later wave waits longer than an earlier one. No exact dates have been announced for any wave.
And it isn’t instant even then — percentage-based limits apply for the first few weeks after launch, capping how much you can take out in a period. So “deposit now, withdraw everything on day one” isn’t a plan that’s available.
What are the withdrawal limits I've heard about?
For security, percentage-based limits may apply during the first few weeks after launch. These cap how much can be withdrawn in a given period — they don't stop you withdrawing. It's a standard safeguard while the game economy stabilizes, and the limits are lifted as things settle.
Is depositing risky?
We're not financial advisors and can't tell you whether to deposit — that's your call. What we can say factually: $FLOWER isn't a new speculative token, deposits are held on-chain rather than in a company account, there's no lock-up, and withdrawal is tax-free. As with any on-chain asset, smart-contract and platform risk still apply, the same as with any blockchain system.
Why didn't the multiplier drop in week 3?
Because depositing was paused during week 2, the team held the week 3 multiplier at 2.8× rather than dropping it to 2.6×. The usual 0.2× weekly step resumed from week 4, which pushes every later week — and the 1.0× floor — one week later than first scheduled: the floor now arrives from October 26. The full corrected week-by-week table is on the Tips page and in the deposit guideline.
When do $FLOWER deposits close?
The final deposit window ends on November 16 at 01:59 UTC. Weeks turn at 02:00 UTC each Monday, and the multiplier sits at its 1.0× floor from October 26 through to the close — so there is no scheduled moment after that where waiting earns you a better rate.
Leaderboard
About the live deposit leaderboard on this site.
Where can I see the live deposit leaderboard?
Right here on this site — the Deposit Leaderboard ranks every address that has deposited $FLOWER, built from public blockchain data on both Base and Ronin. Paste your deposit address to find your rank, see how far the next reward band is, and plan what a climb would cost.
Why is my leaderboard score lower than the game shows?
Because the board can only see the blockchain. It counts deposit points — amount × (week multiplier + size bonus) — exactly as the game scores them. Your streak, referral and quest points live off-chain, so your real total in the game is higher than your on-chain row. Treat the board as your deposit ranking, not your full score.
What's the difference between my wallet address and my deposit address?
They are different addresses, and mixing them up is the most common lookup mistake. Every trainer gets their own deposit address, shown in the game, valid on both Base and Ronin — that receiving address is your identity on-chain. You can send $FLOWER to it from any wallet and it still counts to you. When searching the leaderboard, use the deposit address, not the wallet you sent from.
How often does the leaderboard update?
Roughly every six hours. The page shows when it was last recalculated and a countdown to the next update, both next to the Full Ranking heading and under the table. Deposits confirm on-chain immediately — they just take up to one refresh cycle to appear in the rankings.
Playing the game
Short answers on how the game itself plays. The long versions live on the Gameplay page — 26 systems, each explained with a plain-English analogy — and in the field guide.
Can any monster gather any resource?
No — and this single rule shapes the whole game. Every resource is gated to a type: a Grass type gathers Wood, and a Fire type is refused outright (“Fire type cannot harvest wood!”). So collecting more species literally unlocks more of the map's materials, and a narrow roster caps what you can produce no matter how well you play. Full write-up under type locking.
Are rarer monsters always better?
No. Rarity is set at the species level — there's no rare version of a common monster — and the team has been specific that the best commons can beat middling rares and roughly match a low-end legendary on raw stats. What rares and legendaries have is higher potential as they level, plus scarcer, higher-impact utilities. And since the free-mint stream we know that Rare and Uncommon monsters roll their utility at random, independently of their stats — so a modest monster can carry exactly the boost you need. Utilities & auras →
What do the Genesis Legendaries actually do?
The official Yakkapedia names each utility. Storm (Stormcharged): Yakkamon within range work twice as fast, with a large area of effect. Echo: Yakkamon within range produce double resources, small area. Ghost (Unsleeping): Yakkamon within range are always at maximum stamina on the farm, small area. Bloom: regenerates a percentage of its Max HP every combat turn. Three farm auras and one battle passive — and the numbers behind them (radius, percentage) are still unpublished. The full table →
What's the difference between a small and a large AOE?
Bryn defined it on the free-mint stream. A small AOE only touches the job the monster is standing on: assign an Echo to a tree and the two or three adjacent trees get the doubling, nothing else. A large AOE covers an entire section of your farm and every Yakkamon in that area doing that job. Storm is the only Legendary with a large AOE, which is a big part of why it sits above the other three.
Do utilities stack?
Yes — some add and some multiply. The team's words: “you can get ones that are additive, but you can find ones that are also multiplicative with each other”. Storm plus Echo is the confirmed multiplying pair: twice the speed on top of double the output on the same jobs. The older rule still holds too — two copies of the same named boost don't stack, so breadth beats duplicates.
Can I put gear on my Yakkamon?
No. “We're not doing wearable gear for this game. The Yakkamon have the stats.” There may be a single held item in the Pokémon mold — one thing granting one passive — but no clothes and no equipment slots. Stats are set at generation from genetics and training values and improve through time invested, training and breeding. The buffs in this game come from the monsters themselves, not from what they wear.
How many types are there, and can a Yakkamon have two?
Thirteen types at launch — the familiar creature-collector set of fire, water, rock and so on, with the team's own spin — and every Yakkamon has exactly one type at release. Dual types are “definitely coming” later. For type locking that means thirteen buckets of resources, and one monster can only ever open one of them.
Should I collect duplicates of my best monster?
No — the game is designed against it. Identically named boosts don't stack: two monsters with “Wood Gatherer I” give you the effect once. Differently named or higher-ranked boosts do stack. The stated intent is to reward breadth — a wide roster with one strong specialist per job beats five copies of your best monster. See boost stacking.
Does the time of day change how well my Yakkamon work?
For some of them, yes. The official Clock post (September 11) says some Yakkamon carry traits that make them thrive at certain hours — “a night-owl Yakkamon on the night shift will outwork one that'd rather be sleeping” — and tells you to match your roster to the clock. The in-game day turns every few real hours on a universal clock, so a job staffed only by day-lovers underperforms for a slice of every cycle; a day-shift and a night-shift worker of the same species cover different hours. The post says some monsters carry these traits, so check for one before assuming a monster has a preferred shift — and before trading away what looks like a duplicate. Day, night & weather →
How does the world expand?
In three layers, per the official Regions post. Your Region is made of tiles: you gather resources to unlock more of them (the starter one costs 10 Wood + 1 Stone), and each tile can hold fresh resources, room to build, or a hunting area — and raises how much you can run at once. Grow your starting Region far enough and you unlock entirely new Regions, each with its own resources and monster types. More Regions arrive in later Chapters, each bigger than the last. Regions, tiles & the world →
What Regions are there?
Two are named officially: Grasslands, which appears in the in-game Updates panel and looks like the starter area, and a Water Region, named in the Regions post as the example of a place with water hunting areas full of Yakkamon you could not catch back home. Deserts, volcanoes and fire regions have been described on the dev streams without names. Each Region has its own resources and its own monster types, so reaching one is only half the job — you also need the right type to gather there.
Do I lose my old Region when I unlock a new one?
No. You keep everything you have unlocked, and old Regions stay part of your operation. The team frames that as the reason you will need to automate and manage your Yakkamon across several Regions at once. Read it with plot degradation and bin caps in mind: a Region you stop visiting does not pause, it decays.
Can I use resources from one Region in another?
Only by moving them, it seems. The Regions post says that moving and sharing resources between your Regions becomes a core part of the strategy and that “the trainers who master logistics get ahead” — which only makes sense if resources are held per Region rather than in one global inventory. What a transfer costs (time, stamina, a building, a fee) is not published. Logistics between Regions →
What are the special weather events, and do seasons lock anything away?
Two things from the official Clock post (September 11). Special weather events roll in on random days and “don't play by the usual rules” — Yakkamon showing up in places and at times they normally wouldn't. The team's advice is literal: “when the sky does something strange, get your hunters out.” And yes, seasons lock things away: some resources and items can only be gathered or crafted in certain seasons, so the play is to prepare before the season turns — in the team's words, “the trainers who plan ahead are the ones with full storehouses when everyone else is scrambling.” That makes storage capacity a seasonal warehouse, not just a production ceiling. The seasonal system →
Does my farm keep running while I'm offline?
Yes, and being away costs you less than we first thought. Monsters repeat their work cycles automatically while you're gone, their haul lands in storage bins that cap, and once the bins and job areas are full they simply stop and wait. The team was explicit on the free-mint stream: “it just pauses the progress. There is no punitive system for not logging in” — no decay, no neglect state. Plot degradation is a cost of using a plot, not of leaving it. So the only thing a long absence costs you is the production you didn't bank while the bins sat full.
How many Yakkamon are there?
Twenty-three have been officially shown so far, on the roster sheet — you can see it on the Gameplay page — out of roughly 50–60 species at launch. The rest of the roster arrives after launch across chapter releases, each typically paired with a new region. No names, types or rarities have been attached to the portraits yet: what can and can't be read into the sheet.
Do the Yakkamon have names yet?
No — none are published, and the team has said monster names are not final and may be community-influenced. Any name you see circulating is a fan's guess, including ours.
What are shinies?
The official economy post mentioned them once: every monster NFT has unique traits, including collectible shinies. That's the entire published record — no odds, no mechanics, no pictures. They read as a collectability axis separate from the rarity tiers, but treat anything beyond that one sentence as speculation for now. Background in our economy breakdown.
When can I battle other players?
After launch — the PvP arena and tournaments are post-launch features, arriving once the core game has settled. Worth knowing early: the team expects the market to value gathering specialists first and shift toward battle-stat monsters once the arena establishes, and they've said they'll let that shift happen rather than intervene.
Is combat a pure simulation, or do I get to do anything?
You'll get to act. The team decided at the end of August that players can take actions inside combat, through a mechanic Bryn called “mechanic swapping” — influencing which mechanic is in play rather than pressing attack every turn. What that looks like on screen hasn't been shown. The rest is settled: lanes act top to bottom, each monster cycles through two or three abilities in a preset order, and who goes first is a coin flip unless one lane holds the type advantage, which overrides everything.
Is there a limit on how many Yakkamon can work at once?
No. If you can find the jobs for them and set their cycles up so they don't compete, as many Yakkamon as you have can be working at once. Jobs, not headcount, are the ceiling — every tile you claim adds jobs, and the pressure as you grow is to keep the whole farm staffed and the supply chains behind each processing building actually delivering.
Are there evolutions?
Confirmed, but not at launch. The reason is supply: launch with evolutions and the lower tiers gradually filter out as everyone evolves upward, until the population piles up at the top tier. The team wants to solve that before shipping the feature. Breeding has a limit for a related reason — bred Yakkamon are tradable, so commons breed above replacement, rarer species around it, and some Legendaries may breed only once.
Hunting
Everything from the official Hunting post — the in-game clock, roaming hunters, the three temperaments, wild Legendaries, depleting grounds and Seasons — plus what the dev streams and in-game notices added. Long version: what the Hunting post means for players.
How does a hunt actually work?
Hunting is a job you assign, not a place you walk to — the game is the same top-down view as Sunflower Land. You send a Yakkamon out to passively roam a hunting ground while you run your farm, and it triggers encounters with the wild monsters living there; lures and baits, crafted from resources, tilt the roll toward a type, and choosing a specific area of the ground (a rocky outcrop, say) does the same. Which monsters are out depends on the time of day on the in-game clock. Wild Yakkamon have three temperaments: affectionate ones only come home if your hunter wins them over, greedy ones want resources first, and angry ones start a fight. There's no limit on hunts per Yakkamon; it's the ground that depletes as it's hunted out. Hunting, system by system →
What are affectionate, greedy and angry Yakkamon?
The three wild temperaments from the official Hunting post. An affectionate Yakkamon comes home only if the Yakkamon you sent wins it over — what it judges (type, level, a bait) isn't published. A greedy one wants resources and won't budge until you've paid, so bring the right goods if you're chasing a particular monster. An angry one turns the encounter into a battle, and a hunter that can't hold its own comes back empty-handed. In practice that makes a hunting squad three checks at once: strength, charm and stock. What the Hunting post means for players →
Can I catch a Legendary by hunting?
Yes, according to the official Hunting post: Legendaries and Rares sporadically appear in the hunting grounds, with no schedule to memorize. The team's advice is to keep a strong, well-supplied team ready to go the moment one shows up — which reads as needing both a hunter that can win a fight and a stock of goods, in case the Legendary is greedy. How often they appear, and whether wild Legendaries draw on the same limited supply as the Chapter 0 batches, is unpublished. Our reading →
Does the time of day matter for hunting?
Yes. Each hunting ground reveals different Yakkamon at different times of day — what roams a ground at dawn won't be what you find at midnight. The official Clock post filled in the pace: time of day rolls over every few real hours on a universal clock — no personal timezones, no resetting — so several dawns and nights pass in one real day, every time band comes to every player (“miss one, and another is never far away”), and trainers worldwide hunt the same windows at the same moment. The team frames “learning the clock” as the skill, which suggests the game won't simply show you the timetable — keeping your own log of ground, in-game hour and what appeared is the cheapest edge in the game, and it is valid worldwide. Day, night & weather →
Do hunting grounds run out, and what do I do about it?
They do. The more you hunt a ground, the less populated it becomes, and the regeneration rate isn't published. The official answer is to spread your hunts across grounds and Regions. Since a hunting area is a tile on your own Region, that means budgeting a second hunting tile before the first runs dry — and eventually a second Region. Future Seasons also change which Yakkamon are available and where, so the map you learn this Chapter won't be next Chapter's. Why depletion is now a reason to own more than one ground →
What is a hunting ground, and where do I find one?
A hunting ground is a place in your world where wild Yakkamon live. Per the official Regions post, hunting areas are one of the three things a tile can hold (the others being fresh resources and build room), so you reveal a ground by unlocking tiles on your own Region with gathered resources. The Hunting post adds that grounds are scattered across your Regions, and that each Region brings its own monster types — the Water Region comes with water hunting areas. Whether every ground is private to your Region or some are shared instances hasn't been stated; the site's reading is private, because the post talks about “your Regions”. Regions, tiles & the world →
Do I have to sit and watch a hunt, or does it run while I farm?
It runs while you farm. The post's wording is that you send a Yakkamon out to passively roam a hunting ground and it triggers encounters “while you get on with running your farm” — so hunting is another job you assign, in the same idle style as gathering. Two things aren't published: whether a roaming hunter keeps triggering encounters after you close the game (the free-mint stream said absence pauses the farm rather than punishing it, so expect the hunt to wait for you too), and whether an encounter needs you present to resolve. What the Hunting post means for players →
Which Yakkamon should I send hunting?
One that can pass all three tests at once. An angry wild Yakkamon forces a battle, and the post says a hunter that “can't hold its own” comes back empty-handed, so it needs to fight. An affectionate one only comes home if your hunter wins it over, and what that check uses (type, level, species, a bait) isn't published. A greedy one is about your stock, not your hunter. The catch is that every hunter is a worker taken off a type-locked gathering line — so the real question is which production you can spare, not which monster is strongest. Why a hunting squad is a fighter plus a charmer →
What do greedy Yakkamon want, and what does it cost me?
Resources. The post says greedy Yakkamon “want resources, and they won't budge until you've paid up — so bring the right goods if you're chasing a particular monster”. Which goods, how many, and whether the price scales with rarity are all unpublished. What the wording implies is that the demand is specific: a monster wants particular goods, not a generic fee, so a hunting purse of assorted gathered resources is part of being ready. The site's reading is that this is where the free, untradeable gathering layer finally gets a sink — goods you can't sell can still buy a monster. The hunting purse →
What happens if my hunter loses a fight?
You come back empty-handed — that's the only consequence the post names. It doesn't say the hunter is injured, loses items, or is set back in any other way. The in-game states shown so far include hurt or knocked out, and an earlier in-game notice told trainers to rest their squad before a hunt, so expect a lost battle to cost at least the stamina and time of the trip and possibly a recovery period. How long that is, and whether a knocked-out hunter needs an item to recover, is unpublished. Monster care →
Do I need bait or lures to hunt?
Probably, though the official Hunting post doesn't mention them. Two other official sources do: an in-game notice told trainers to “prepare bait and monsters, bring berries” before hunting, and the dev streams described crafted lures that tilt an encounter toward a type (a rock-type lure draws rock types) and bait used to coax ambient monsters. So the picture is: lures narrow what you meet, bait helps win over what you meet, and both are crafted from gathered resources. Whether bait is required or just improves the odds isn't stated. The in-game notice that named bait and berries →
Are the same wild Yakkamon in every Region?
No. The Regions post says each Region has its own resources and its own monster types, and names the Water Region with its water hunting areas as the example. The Hunting post layers time of day on top of that: within a Region, each ground reveals different Yakkamon at different hours. Put together, the set of monsters you can catch is a grid of Region × ground × in-game hour — and since type locking means a Region's local monsters are what can work its local resources, unlocking a new Region is also how you reach the types you're missing. Type locking →
Do Seasons change what I can hunt?
Yes, and it's the last point of the official post: future Seasons will affect which Yakkamon are available and where, so “the hunting map you master today won't be the one you're working next Chapter”. The dev streams suggested the Season cadence may end up weekly rather than quarterly, which would make the rotation fast. The Clock post went further: some resources and items can only be gathered or crafted in certain seasons, and seasonal weather influences the grounds, what's available in them and how your Yakkamon work — so prepare before the season turns. Practically it means a ground-and-clock log is never finished, and it lines up with the economy post's rule that Legendaries and rares drop in limited windows — Season rotation looks like the mechanism that opens and closes those windows. The seasonal system →
Is there a hunting schedule or spawn table I can look up?
Not an official one. The post frames “learning the clock” as the player's job, and says outright that Legendaries and Rares appear sporadically with no schedule to memorize — and the Clock post added that when one lands it is in real time on the universal clock: no pausing, no catching up later, the same window for everyone. The Yakkapedia in the official docs lists species and Legendary abilities, not where or when anything spawns. Expect spawn tables to be community-built, and expect them to go stale each Season. The one thing you can rely on is that the timing runs on the sped-up in-game clock, not real time, so a log of ground plus in-game hour transfers between players. Day, night & weather →
What is a contract hunt?
A hunt someone else has ordered. The free-mint stream described a contract hunt system that pays coins for finding a requested Yakkamon, and named it as one of the few faucets for coins — the currency that gates the tradeable layer of the economy. It's not in the Hunting post, and details such as who posts contracts, how the payout is set, and whether the caught monster goes to you or the requester are unpublished. The site's reading is that ordinary hunting fills your roster and contract hunting is how a free player earns their way into the market. The two-track economy →
Will hunting be available on day one of Early Access?
The basic loop should be — hunting is described everywhere as core gameplay, alongside gathering and crafting — but nothing official pins it to a date. What is dated is the Important Dates page's Chapter 0, one month after Early Access opens, which lists “the first NFT monster hunt” and the first batch of Legendaries. The site's reading is that catching ordinary wild Yakkamon is a launch feature and that hunting for tradeable, NFT-grade monsters starts in Chapter 0. Treat that as inference until the team says so. Launch timeline →
Money & the market
What's been published about money, markets and trading — and what hasn't. The full analysis is in our economy breakdown.
Is Yakkamon free to play?
Yes — free-to-play is confirmed, and it runs as a browser web app with no download. A wallet only matters for the on-chain parts: the free mint, the airdrop, and trading. You can play the whole game without any of those.
Can I earn real money playing for free?
The free-mint stream answered this more directly than the economy post did. There is a completely free-to-play layer with no limit on what you can produce — but what it produces is not tradable. Making something tradable costs the game's Web2 currency, coins, and coins only come from VIP, from actions that help the economy (burning crops or other assets) and from contract hunts. So the honest answer is: a free player can reach the market, but only by feeding the free layer into the coin gate first. Bryn borrowed a phrase for it — “more free to try than free to play”. The two-track economy →
What are coins?
The in-game Web2 currency — “currently called coins”, with a rename to something like “new yen” floated on the stream. They're the balancing lever on the tradable economy: you spend coins to produce tradable assets, and the faucets for coins are deliberately limited. Not to be confused with $FLOWER, which is the on-chain token; how the two relate hasn't been published.
Where will I trade monsters?
Two places, in order. The free mint and the trainer airdrop launch exclusively on the Ronin marketplace; an in-game marketplace follows after launch, running on $FLOWER with a percentage fee applied as a soft burn. Until launch, the Ronin marketplace is the only venue that will exist.
Timing: the official Important Dates page puts the in-game marketplace, auctions and $FLOWER withdrawals at Chapter 0, one month after early access opens. Free-mint NFTs are tradable on Ronin from September 14.
Can I sell any monster I catch?
Not necessarily. Basic monsters have limited tradeability, and some must be hunted yourself rather than bought. The tiers behave differently on-chain: Legendaries are NFTs, rares are SFTs with supply set by how hard players hunt during their window, and commons are plain game assets. So you can't simply buy your way out of a gap — or sell your way out of every surplus.
Is $FLOWER deflationary?
The team says the game is “built deflationary”, with marketplace fees applied as a soft burn — burned or recycled into rewards. Worth being precise here: the fee percentage, the burn share and the emission schedule are all unpublished, so the claim can't be checked yet. Not false — just currently unfalsifiable, which is our standing note until numbers land.
Launch timing
When does the game actually come out?
Early access opens in November or December 2026, and it rolls out in waves rather than all at once. Wave 1 enters on launch day, Wave 2 a week later, Wave 3 a week after that, and Wave 4 is confirmed closer to launch. A full public launch date beyond early access hasn't been announced. The full schedule →
Is there a hard date?
For the mint, yes: the Ronin free mint opens September 14 (whitelist snapshot September 10) and the reveal is October 14. For the game, not yet: the official docs narrow early access to November or December 2026, with Chapter 0 — the marketplace, auctions and $FLOWER withdrawals — one month after that. Our timeline shows the quarter rather than a specific day; check the News page for confirmation once one is set.
Do I lose my place if I can't play on day one?
No. Your wave decides when the door opens for you, not how long it stays open. Your trainer number is permanent, and your Genesis Monster is airdropped to you regardless of when you first log in.
Does Yakkamon mean Sunflower Land gets less attention?
The team's answer is no, and they've published their reasoning in some detail. The short version:
- Sunflower Land is still shipping. Over the same six months Yakkamon has been in development, Sunflower Land committed to a two-year roadmap, open-source contributors went up, and the release cadence kept climbing.
- A creature collector doesn't belong inside a farming game. Bolting one onto Sunflower Land would have taken years and slowed both games down. Spinning it out lets each be built at its own pace.
- Both games grow the same ecosystem. There's no new token — Yakkamon runs on $FLOWER, the same one used across the studio's games. More games means more places to use it.
- The team is growing. They're actively hiring designers, developers, moderators and community managers.
- Five years of shared foundations. The same team has worked together for over five years, so architecture, tooling and hard-won lessons carry directly from one game to the other rather than being rebuilt.
It's worth reading their full answer if this is a concern for you — and Sunflower Land is live today, so you can judge the release cadence yourself.